From: Miguel (mth_at_mth.com)
Date: Wed Oct 15 2003 - 14:34:55 CDT

> Apple's implementation of gluSphere() combined with
> glNewList()/glEndList is VERY VERY slow. I'll skip going into details
> on this for now until I've got a solution, but the upshot is that their
> implementation of these routines (as a group) runs about 10-20 times
> slower than on any other OpenGL implementation I've ever tested.

John,

This won't be much consolation but ... Apple's implementation of the Java
graphics calls on OS X is *also* the slowest thing on the planet.

:-)

Miguel